Description
| Set: | Commander Masters | 
| Type: | Enchantment | 
| Rarity: | Rare | 
| Cost: | {B} | 
            At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
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![Bloodchief Ascension [Commander Masters]](http://magicatwillis.co.nz/cdn/shop/files/f16f0003-8c1f-5cc6-8c1f-da0c1020a2d4_800x.png?v=1735093447) 
                
              ![Bloodchief Ascension [Commander Masters]](http://magicatwillis.co.nz/cdn/shop/files/f16f0003-8c1f-5cc6-8c1f-da0c1020a2d4_130x.png?v=1735093447) 
              



